11.4. Going Backwards
The <prev/> tag is used to go backwards through the history stack. Like the <go/> tag, it should be enclosed in the <anchor></anchor> tags. The following WML example illustrates how to go back to a previous card:
<?xml
version="1.0"?>
<!DOCTYPE wml PUBLIC
"-//WAPFORUM//DTD WML 1.3//EN"
"http://www.wapforum.org/DTD/wml13.dtd">
<wml>
<card
id="card1" title="Card
1">
<p>
<anchor>
<go
href="#card2"/>
Go
to card 2
</anchor>
</p>
</card>
<card
id="card2" title="Card
2">
<p>
<anchor>
<prev/>
Going
backwards
</anchor>
</p>
</card>
</wml>
If you view the above WML document in a mobile phone emulator, you should see a card that contains a single anchor link. The result should look similar to the screenshots below:
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If you select the "Go to card 2" anchor link, the mobile phone emulator will display the next card in the deck. The result should look like this:
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If you select the "Going backwards" anchor link, the previous card, that is card 1, will be displayed.
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Previous Page | Page 20 of 50 | Next Page |
- 1. WML (Wireless Markup Language) Introduction
- 2. WML Deck and Card
- 3. WML Document Structure
- 4. WML Generic Metadata: <meta>
- 5. Comments in WML
- 6. Line Breaking in WML
- 7. Font Size and Style in WML
- 8. WML Preformatted Text: <pre>
- 9. WML Images
- 10. WML Tables
- 11. WML Anchor Links
- 12. Programming Softkeys of Mobile Phones and the <do> Element
- 13. WML Template and Menu
- 14. WML Events and the <onevent> Tag
- 15. Timer and the ontimer Event
- 16. WML Event: onenterbackward
- 17. WML Event: onenterforward
- 18. WML Selection Lists and the onpick Event
- 19. WML Input Fields
- 20. WML Variables
- 21. Submitting Form Data to the Server in WML
- 22. Clearing a Saved Form in WML