20.1.3. Using the setVar() Function of WMLScript's WMLBrowser Standard Library
The third way to set a value to a variable is to use the setVar() function of WMLScript's WMLBrowser standard library. setVar() takes two parameters. The first parameter is the variable name and the second one is the value. For example, if you add the following line to a WMLScript function, the value of the WML variable var1 will be set to WML Tutorial.
WMLBrowser.setVar("var1", "WML Tutorial");
The details about WMLScript are out of the scope of this WML tutorial. You can find more information about WMLScript in our WMLScript tutorial.
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Contents at a Glance (Click Here for Full Table of Contents)
- 1. WML (Wireless Markup Language) Introduction
- 2. WML Deck and Card
- 3. WML Document Structure
- 4. WML Generic Metadata: <meta>
- 5. Comments in WML
- 6. Line Breaking in WML
- 7. Font Size and Style in WML
- 8. WML Preformatted Text: <pre>
- 9. WML Images
- 10. WML Tables
- 11. WML Anchor Links
- 12. Programming Softkeys of Mobile Phones and the <do> Element
- 13. WML Template and Menu
- 14. WML Events and the <onevent> Tag
- 15. Timer and the ontimer Event
- 16. WML Event: onenterbackward
- 17. WML Event: onenterforward
- 18. WML Selection Lists and the onpick Event
- 19. WML Input Fields
- 20. WML Variables
- 21. Submitting Form Data to the Server in WML
- 22. Clearing a Saved Form in WML